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拉瑞安曾尝试制作《博德之门4》,因为没有激情了遂放弃开发
近日在波兰 Digital Dragons 大会上,《博德之门3》的剧情总监Adam Smith在接受采访时提到,此前拉瑞安工作室在制作《博德之门3》时,的确有过关于《博德之门4》的创意和灵感,但最终没有实现。 “我们确实尝试过,在一开始为《博德之门4》提出过各种想法,但 ...
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