DreamTech 最近宣布了其创新的 3D 生成模型 Direct3D 的发布,这是一个原生的三维生成模型,采用了 3D Diffusion Transformer(3D-DiT)技术。该模型在处理高质量三维内容生成的长期难题方面展现了显著的技术优势,特别是在解决从 2D 图像到 3D 模型转换过程中常见的几何 ...
【新智元导读】3D生成模型高光时刻来临!DreamTech联手南大、复旦、牛津发布的Direct3D-S2登顶HuggingFace热榜。仅用8块GPU训练,效果超闭源模型,直指影视级精细度。 HuggingFace是全球最大的开源大模型社区,汇集了来自世界各地的上百个开源大模型。 其趋势榜 ...
今天,Mesa开源显卡驱动架构迎来了也许是最为有趣、最为重要的一个Gallium3D状态追踪器(State Tracker)。通过它,微软DirectX 10/11 API终于真正投入了Linux的怀抱。 Luca Barbieri宣布,他已经在Gallium3D驱动中增加了一个名为“d3d1x”的状态追踪器,籍此实现了对Direct3D 10/11 ...
Entering the land of what the developer calls diminishing returns, D7VK version 1.2 has rolled out delivering a bunch of ...
With little fanfare, Valve has published the source to ToGL, a translation layer to support a subset of the Direct3D 9 API on OpenGL systems. ToGL is a component of the company’s Source 3D engine.
DreamTech联合高校推出Direct3D-S2,8块GPU训练登顶HuggingFace榜单,实现影视级3D生成。 3D生成模型高光时刻来临!DreamTech联手南大、复旦、牛津发布的Direct3D-S2登顶HuggingFace热榜。仅用8块GPU训练,效果超闭源模型,直指影视级精细度。 HuggingFace是全球最大的开源大模型 ...
除了将 Direct3D 图形 API 映射到 Vulkan 之外,Wine 开发人员还在努力将 Direct3D 视频加速 API 映射到 Vulkan 视频 API 上。CodeWeavers 开发人员 Elizabeth Figura 已为 Wine 打开合并请求,以便在 WineD3D 代码中开始登陆 Vulkan 视频 H.264 解码。 这将允许使用 D3D11 视频解码 API 的 ...
Wine 3.0 is now available to help you run Windows applications and games on Linux, macOS, and BSD systems. Wine -- or 'Wine is Not an Emulator' -- is a compatibility layer that implements the Windows ...
Quite simply, to play older games on my laptop rather than lugging two around with me I want to turn to virtual machines. Problem being that when I checked out Virtual PC, VMWare Server and Virtual ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
Add or Remove Programs entry for NVIDIA Direct3D SDK 10. The NVIDIA Direct3D SDK is a Software Development Kit (SDK) package from NVIDIA for DirectX 10 capable graphics applications and hardware.