Dungeons & Dragons is built around three “pillars” – combat, social interactions, and exploration. While combat has a very defined set of rules within 5th edition play, both exploration and social ...
The one spell slot per turn rule can be frustrating for players, limiting versatility. Counterspelling counterspells can feel tedious and anticlimactic, suggesting a change. Material component costs ...
"Races" are now "species" in the beloved game Dungeons & Dragons, which recently marked its 50th anniversary, irking some loyal fans. "Some character traits have been divorced from biological identity ...
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