In a recent issue of Dengeki Nintendo 64, Shigeru Miyamoto was interviewed about upcoming games for 64DD. Question: What's going on with the 64DD software lineup? Miyamoto: We're hesitant to say, if ...
There are no quests, storylines or villains to be defeated. When it was first released 30 years ago, in July 1992, “Mario Paint” challenged gamers to design rather than destroy. Nintendo, which ...
It’s an odd funny thing that with so many advancements in technology, often what we find is that we become a bit overwhelmed with it all. Sometimes the latest sound or coolest effect generated by a ...