Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
There’s a lot of pressure involved in trying to follow a trilogy as acclaimed and accomplished as the Andy Serkis-led “Planet of the Apes” saga, which culminated with 2017’s “War for the Planet of the ...
Fire and Jae' has released a 'Performance Capture Technology Behind' video focusing on performance capture technology. The ...
When Baldur’s Gate 3 exploded into a cultural juggernaut, much of its acclaim went to the writing, the player freedom, and the unforgettable characters. But at Fan Expo Canada during The Voices of ...
In the lead-up to James Cameron’s first two “Avatar” movies, the process of performance capture was mostly obscured. The magic trick of how living, breathing performers became majestic alien creatures ...
Coming off the advances of James Cameron's "Avatar: The Way of Water," Wētā FX's technology hits the road to produce a very different type of performance capture film.
James Cameron discusses how they used performance capture to create Jake Sully and the rest of the Na'vi for Avatar: Way of ...