2015年,托比·福克斯(Toby Fox)开发的独立游戏《Undertale》[1]以复古像素为画布对图像本体论进行了深刻的叩问,编织出数字时代最具自反性的媒介寓言,借此成为数字游戏领域中W.J.T.米切尔图像理论的绝佳注脚。这款内存不大,玩法称得上是简单的游戏,却以 ...
Toby Fox’s fourth-wall-breaking meta RPG Undertale was one of 2015’s sleeper hits and has since gone on to become a cult classic thanks to its deeply emotional story, variety of multiple endings, ...
After growing up with Pokemon, Kirby, and Animal Crossing, The Elder Scrolls' fifth installment of Skyrim changed her life and she's been an avid gamer ever since. If she's not tending to yet another ...
Those eager to have a bad time will have to look elsewhere, as the Undertale 10th anniversary website has a new fight with Sans, but it’s not like the one they remember. The Sans fight at the end of ...
Undertale is a hugely successful and immensely popular game, thanks in part to its incredible cast of characters, unique gameplay, and thoughtful message. A major part of the Undertale phenomenon has ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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