From Steam machines coming back to new VR headsets, 2026 looks to be a huge year for the company, and there are even rumors ...
Valve has been working on room-scale virtual reality since 2013, so it has had a lot of time on its hands to trial different demos and experiences over the past few years; creating many of them ...
Steam has unveiled its mega list of the most played PC VR games of 2025. And it looks to be another year of ‘old reliables’, ...
Valve just dropped its boldest hardware lineup yet: the new Steam Machine, Steam Frame VR headset, and Steam Controller, all launching in early 2026 to unify your Steam library across couch, desktop, ...
Mohsen Baqery is a Guide Staff Writer from Turkey. With a passion for gaming that borders on obsession, Mohsen thrives on guiding fellow gamers through the most challenging obstacles while exploring ...
At long last, Valve’s new headset is here. The maker of the Steam Deck has finally unveiled its long-rumored “Deckard” headset, which is actually called the Steam Frame, alongside its Steam Machine ...
TL;DR: Valve leaker @Gabe Follower claims that Valve's standalone VR headset, Deckard, is set to launch in late 2025 for $1,200, running a VR-adapted SteamOS and supporting flat-screen Steam Deck ...
Valve’s newly announced Steam Frame VR headset will be the first running SteamOS, the company’s Linux-based operating system. But it may not be the last. In the same way that Valve is open to other ...
Alex is a lifelong gamer and avid follower of games media. A multimedia journalism graduate of Cal Poly Pomona, he served as a copy editor of CPP's student newspaper, The Poly Post, and also started a ...
From being a first-rate developer of contemporary gaming classics like Half-Life and Dota to establishing the industry’s biggest PC gaming storefront in Steam, Valve’s evolution has been jaw-dropping.
Six years after the Valve Index, the company's Steam Frame ditches the cables and base stations in favor of freedom and flexibility. But can it compete in a world where VR alone isn't enough? I’m ...