Game studios seem to be quite fond of Unreal Engine for next-gen games development. According to Epic Games’ VP of Engineering Nick Penwarden, more than half of next-gen games are being developed ...
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
With the release of Unreal Engine 5.4 in late April, Unreal is offering a new per-seat pricing plan distinct from its existing royalty-based model. With the release of Unreal Engine 5.4 in late April, ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Ahead of April’s Unreal Engine 5.4 release, Epic Games has revealed a new pricing structure for users of the software who don’t work in the video game development industry. The company will charge non ...
Epic Games has announced new pricing for its Unreal Engine for developers outside the gaming industry. As detailed in a blog post, when Unreal 5.4 engine is launched in late April, Epic will introduce ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Epic CEO Tim Sweeney reveals information about the upcoming Unreal Engine 6 for the first time - including a planned release window and other features that are supposed to revolutionize the gaming ...