在过去几个月时间里,微软做了很多有趣的开发和操作,包括为 Windows Subsystem for Linux (WSL) 使用的开源Mesa,以及在 Direct3D 12 上支持各种 Khronos API,以便于在 Windows 上缺少本地驱动程序时使用。 到目前为止,这项工作主要集中在 OpenGL、OpenCL和Vulkan上,但微软现在 ...
At Game Developers Conference, Microsoft detailed DirectX 12. Promising a "console-like API," the key feature of DirectX 12 is Direct3D 12, which Microsoft's Anuj Gosalia jokingly described as "more ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...