This metadata is used only by the Unity import pipeline for now. This system is designed to let you carve multiple logical clips (idle, run, attack, etc.) out of a single VAT bake. The new compositor ...
Abstract: Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based ...
[Aug.10.2025] StyleSculptor is accepted to SIGGRAPH Asia 2025 🍀. The code is still being organized. Stay tuned! [Oct.15.2025] We release the inference code of dual-style guidance generation. Our code ...
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