Microsoft Research leader Desney Tan is leaving the company after 21 years, closing a career that spanned breakthrough work in human-computer interaction, health “moonshots,” and products including ...
OpenAI-backed Merge Labs is working to safely interface biology, hardware devices, and AI at higher bandwidth.
Eco-cognitive computationalism presents it as a historical and cultural practice through which humans organize uncertainty ...
Overview: Computer vision enables real-time decisions across industries such as healthcare, retail, and transport with ...
Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Leading publishers and societies join LeapSpace at launch, with 18+ million full-text research articles and books already ...
In the UK, 98% of two-year-olds watch screens on a typical day, on average for more than two hours – and almost 40% of three- to five-year-olds use social media. Could this lead to alarming outcomes?
It’s not a bad idea, in theory. Giving AI a face is not just a marketing ploy. It’s a biological inevitability.
Humans want to personify AI. Razer’s new ‘holographic’ companion is a crude step toward that future. Gaming peripheral company Razer is betting that people want AI holograms. So much so that it ...
As AI becomes increasingly integrated into our daily lives, it can be hard to know where to focus in trying to understand the changing world. Still, it is important to have thought-provoking ...
As well as playing against themselves and fellow AI agents, the LLMs played against 2,000 experienced human players. They were evaluated based on how well they kept track of what was going on. For ...