This project is an example of how to have partially visible lit areas, based on the location of the player. It uses 2 SubViewports, one for the main rendered image, and one for the mask. Each viewport ...
conda create -n gam_depth python=3.6 conda activate gam_depth conda install pytorch==1.10.1 torchvision==0.11.2 torchaudio==0.10.1 cudatoolkit=11.3 -c pytorch -c conda-forge Step2: Downloading the ...