This is a Unity 3D package and set of source files that allows the ability to use AMQP within Unity 3D projects. For now the initial support will be solely based around the .NET RabbitMQ client.
Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
The project is an implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm to check for intersections between custom mesh colliders. A working demo is available in the releases.
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