Simulation games belong to one of the most replayable genres simply because of their design, and bigger games tend to have ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his ...
The budgets for Hazelight's games have grown over the years. Split Fiction had almost double the budget of It Takes Two, for example. Still, Hazelight's games are understood to fall within the AA ...
But the F.E.V. is a big thing from the Fallout video games that, second to the bombs, is responsible for turning the ...
Former Assassin's Creed creative director for Revelations and Unity, Alexandre Amancio, believes that AAA studios have been ...
Michael Ingram is a Senior Contributor from the United States of America. Michael has been writing for GameRant since 2021 with a previous history of personal analytical writing. Michael is a lifelong ...
WEST PALM BEACH, Fla. — President Donald Trump presented a united front with Israeli Prime Minister Benjamin Netanyahu at his Mar-a-Lago estate on Monday, showcasing his friendship with the Israeli ...
Hitman developer IO Interactive is starting to talk about its new online fantasy-RPG project. Plus it's got a James Bond 007 game in the works. We discuss those, and then debate whether or not they ...
Clair Obscur: Expedition 33 has been on everyone's lips this year. Coming from a new studio with only a relatively small number of developers, on its release the game won scores of praise across the ...
The Stranger Things finale has an unexpected Baldur’s Gate 3 connection that changes how its final battle was built.
Larian would have liked to release Baldur's Gate 3 on Nintendo Switch 2, but the decision was not up to the studio.
Starfield design director Emil Pagliarulo says making the space RPG was a "bat**** crazy idea" considering that Bethesda had "never made a space sim," and that's precisely why the developers had to do ...