Members of the Windows 1.0 team at their 40-year reunion this week. L-R, kneeling/sitting: Joe Barello, Ed Mills, Tandy Trower, Mark Cliggett, Steve Ballmer (holding a Windows 1.0 screenshot) and Don ...
It didn't take long for upscaling technologies like DLSS and FSR to become a core part of PC gaming as we know it today, with the potential for sizeable performance boosts proving too much to pass up.
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