#OctopusEffects, #Blender tutorial to model a cute puppy with Modifier in Blender 3.3 Timestamp 00:00 Introduction 00:10 Body 00:46 Nose 02:09 Tongue 03:36 Ears 05:32 Cheeks 06:13 Eyes 07:01 Setup ...
If you use these tutorials for your work, consider citing the corresponding paper: Dupré la Tour, T., Visconti di Oleggio Castello, M., & Gallant, J. L. (2025). The ...
Cinema 4D is a professional 3D modeling, animation, and motion graphics software developed by Maxon, widely used for creating dynamic visuals in film, broadcast, and design. It excels in motion ...
We independently evaluate all of our recommendations. If you click on links we provide, we may receive compensation. Michael is a former senior editor of investing and trading products for ...
Model Context Protocol, or MCP, is arguably the most powerful innovation in AI integration to date, but sadly, its purpose and potential are largely misunderstood. So what's the best way to really ...
Managing context effectively is a critical challenge when working with large language models, especially in environments like Google Colab, where resource constraints and long documents can quickly ...
A new technical paper titled “Modeling and Simulating Emerging Memory Technologies: A Tutorial” was published by researchers at TU Dortmund, TU Dresden, Karlsruhe Institute of Technology (KIT) and FAU ...
The Opensource DeepSeek R1 model and the distilled local versions are shaking up the AI community. The Deepseek models are the best performing open source models and are highly useful as agents and ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
Leopoly, the studio behind PC VR modeling software Shapelab (2023), has launched a new version built specifically for Quest headsets. Called Shapelab Lite, the polygon-based 3D modeling app is now in ...
The controller handles incoming requests and puts any data the client needs into a component called a model. When the controller's work is done, the model is passed to a view component for rendering.
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