This is an example of a Unity client that uses WebSockets to send the current players information. This WebSocket client is working with a NodeJS server on multiplayer-websocket-server-node.
Some users complain that a process called Client Server Runtime is showing high GPU usage. The process is consuming 40-50% of the GPU making it really hard for them to run Graphics-intensive programs ...
Faster webpage loading times play a big part in user experience and SEO, with page load speed a key determining factor for Google’s algorithm. A front-end web developer must decide the best way to ...
What is a client-server environment? Numerous applications run in a client-server architecture. This means that client computers (computers forming part of the network) contact a server that provides ...
doodoori2 on Aug 10, 2021 Author Same with latest installation as github source npm install github:Unity-Technologies/unity-cache-server -g ...
Your browser does not support the audio element. With streaming sockets, data can be sent or received at any time. In case your Python program is in the middle of ...
Unity Technologies has bought the game server hosting Multiplay Digital division of United Kingdom retailer Game Digital for $25.2 million. The deal is part of the company’s ambition to be more than a ...