Minecraft might be a blocky sandbox game, but it hasn’t stopped players from showing off their creativity. The community has always come up with modded features that make the pixelated world feel a ...
Unity and Epic Games, the creators of today’s biggest video game engines, have announced a partnership that will make Unity games available in Fortnite. Epic has allowed creators to publish their own ...
Megabonk doesn’t officially support modding, but the community has already found creative ways to expand and tweak the game. By using third-party tools, players can add quality-of-life upgrades, ...
ACUFixes mod offers quality-of-life improvements for smoother gameplay in Assassin's Creed Unity. 60 FPS Cloth Physics Patch mod enhances visuals by refining cape movement physics. Toggle HUD mod ...
A code execution vulnerability in the Unity game engine could be exploited to achieve code execution on Android and privilege escalation on Windows. Unity is a cross-platform game engine and ...
RPGs Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone RPGs With The Blood of Dawnwalker, Rebel Wolves wants to "get a few steps ...
Nexus Mods is set to introduce age verification for folks in the UK and EU attempting to gander at NSFW add-ons, as part of incoming changes to how the site handles mods containing adult or "illegal" ...
Steve Collins, the CTO of the game engine developer Unity, is stepping down, a company representative confirmed to TechCrunch. He joined Unity just six months ago after serving as CTO of King, the ...
Why it matters: Although the legendary Star Wars flight sim X-Wing and its sequels have been available on Steam and GOG for some time, playing them on modern PCs can still prove tricky. A new mod ...
Unity gave RocketWerkz a week to get its licenses sorted, but its evidence seems a little suspect. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works ...
Scripts: source code files. ModAssets: Assets used by the mod's source code (e.g., material, pictures, etc.)..github: any file that will not be used the mod's source code but is still relevant (e.g., ...