Abstract: Creating lifelike 3D head avatars and generating compelling animations for diverse subjects remain challenging in computer vision. This paper presents GaussianHead, which models the active ...
Actively Developing: In the long term, we aim to develop a comprehensive physics simulator focused on real-to-sim, serving as an easy-to-use platform for XR, VR, and robotics applications. Feel free ...
[2025.07.08] We thank Alex Nasa for providing us with an excellent Huggingface demo. [2025.06.30] We release the training & inference code. Our code relies on Python 3.10+, and is developed based on ...
Abstract: Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality ...
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