Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...
Cast your mind back two years to when Unity blew up its customer base, game developers, by announcing a ridiculous pricing structure. If you can’t remember, they wanted to charge developers per ...
Godot is a free and open-source 2D and 3D game engine created in 2014 and available in 36 languages. Godot is a free and open-source 2D and 3D game engine created in ...
Open-source engine Godot has launched its assets store in beta. The Godot Asset Store is still in its early development phase, with limited features and just over 50 free assets currently available.
Developers using the Godot game engine will soon be able to build for the Apple Vision Pro, as visionOS support is actively being tested after Apple staff offered support. Godot is a free and ...
Godot is a free and open-source 2D and 3D game engine created in 2014 and available in 36 languages. Godot is a free and open-source 2D and 3D game engine created in ...
In a rare move, Apple is directly adding support for its visionOS platform to the Godot open-source game engine. The move expands the range of tools that developers can use to build content for the ...
Apple engineers have offered to contribute Vision Pro support to the Godot engine, which is a free, open source game engine that's available to game creators as an alternative to Unity and Unreal.
Abstract: Cognitive architectures (CA) exist in the neighborhood of research in general AI. However, despite the high importance placed on classical AI techniques in developing complex videogame ...
Apple is continuing its push to bring more games to its platforms, with the latest involving an offer to add visionOS support to the Godot game engine. A pull request on the Github page for Godot, a ...
If you’re like me, you’ve heard plenty of talk about entity SEO and knowledge graphs over the past year. But when it comes to implementation, it’s not always clear which components are worth the ...