After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...
IT之家2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
IT之家2月19日消息,随着OpenGL停止更新已达九年,《我的世界》的开发商Mojang终于决定告别这一老旧的图形接口,转而采用更为先进的Vulkan图形API。这一变化不仅标志着Mojang的技术进步,也为玩家带来了更加绚丽的视觉体验。 Mojang在今日的公告中指出,弃用OpenGL ...
在游戏界,技术的迭代总是牵动着玩家的心。最近,Mojang工作室宣布,《我的世界》Java版将弃用OpenGL,转向更加先进的Vulkan图形API。这一消息一出,立刻在玩家圈中引发了热议。距离OpenGL停止更新已经过去九年,Mojang终于意识到是时候告别这个曾经的技术先锋 ...