After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...
James Ratcliff joined GameRant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is a ...
IT之家 2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
IT之家2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
元描述:随着《我的世界》开发商Mojang宣布弃用OpenGL,转向Vulkan图形API,玩家们将迎来更绚丽的视觉效果和更高的性能表现。本文将深入探讨这一变化对游戏的影响及模组社区的应对策略。 在游戏行业的快速发展中,技术的迭代和更新是不可避免的。近日,《我 ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果