It might not seem like the most likely inspiration for a horror video game, but James Muirhead says working in a Scottish fish and chip shop provided the perfect setting for his latest creation. "I ...
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Abstract: Object-based audio techniques are becoming popular as they provide the flexibility for personalized rendering. For encoding multiple audio objects, a recent approach based on the ...
This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.
The definition might be hazy but what is clear is that immersive/spatial/3D audio can play a major part in improving the sound in a variety of market sectors. Paul Milligan investigates the technology ...
Abstract: In this paper, we propose an object audio system on digital signal processor (DSP) that consists of MPEG-4 audio lossless coding (ALS) to provide high-quality audio. The complexity reduction ...
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