Texture recognition is a fundamental problem in computer vision and pattern recognition. Recent progress leverages feature aggregation into discriminative descriptions based on convolutional neural ...
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🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...
Following months in beta test, Unity has now publicly released support for all developers to use it for building native Apple Vision Pro apps. Back in July 2023, shortly after Apple's unveiling of the ...
Abstract: Textures in 3D meshes represent intrinsic surface properties and are essential for various applications, including retrieval, segmentation, and classification. However, it is distinct from ...
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