Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
腾讯推出的 HY-World 1.5 能够以 24 FPS 的帧率生成具有卓越一致性的长视场流媒体视频,其性能优于现有技术。该模型在各种场景中都展现出强大的泛化能力,支持真实世界和风格化环境中的第一人称和第三人称视角,从而能够应用于 3D 重建、事件触发和无限世界 ...
Zombie Arena is a first-person-shooter game designed in Unity where the player must fend off hoards of zombies using a variety of realistic weapons. In this game, the player can move and look around, ...
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The project is an implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm to check for intersections between custom mesh colliders. A working demo is available in the releases.