Mesh Combiner Tool is a Unity Editor extension that lets you merge meshes (and their children) into a single optimized mesh at editor time. It is useful for reducing draw calls and improving ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help developers balance visual quality, optimization, and platforms.
Totem Labs, a Tennessee-based company building decentralized tools, is raising growth capital on WeFunder. According to the offering page, Totem has raised $1.14 million from 63+ investors to date.
Schiit Audio just dropped two new affordable products that could shake up (albeit just a little) the budget DAC and headphone amplifier markets. The Modi 5 DAC and the refreshed Magni Unity’s optional ...
Epic Games and Unity have just announced a surprising new partnership that's big news for game developers and Fortnite users. Despite it being one of the biggest rivals to Epic's Unreal Engine, games ...
Epic and Unity have announced a collaboration that will allow developers working in the latter engine to release their games within the Fortnite ecosystem, and it'll have benefits for Unreal Engine ...
Unity and Epic Games, the companies behind two of the most popular video game engines, are joining forces via a new partnership. It’ll bring Unity Games to Fortnite, and Unity’s commerce platform to ...
Unity Software is rated a buy, positioned at an inflection point for double-digit growth, driven by its CS and GS segments and the Vector launch. U's new Vector AI ad platform is a game-changer, ...
When you build unity, everything shifts. A unified team puts all its energy into positive movement, not internal battles. As a CEO and the former Mayor of Arlington, Texas, one of the greatest lessons ...
The game development platform has announced that Unity 6.2 is now live and production supported. With a comprehensive list of key features, what's most notable is Unity AI beta integrated within the ...
We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that does not require ...