Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Developed by two French video game ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. No matter how much Epic bangs the drum about the ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Lost Soul Aside is finally here, and while the game might not be running on Unreal Engine 5, its use of Unreal Engine 4.27 seems to be paying off in terms of performance. A recent test by ComputerBase ...
Metal Gear Solid Delta Snake Eater may have been released to critical acclaim, but there’s one aspect about Konami’s remake that graphics-focused fans are not happy with. The game’s gorgeous visuals ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Five years have already passed since the release of Valorant, Riot Games’ answer to Counter-Strike. As a competitive esports title, optimization over raw graphics has always been a priority, but even ...
NVIDIA has been adding artificial intelligence to almost everything it touches, and DLSS 4 is no exception. This time, however, the update goes further. It’s not just about adding more technology, but ...
Epic Games has officially released Unreal Engine 5.6, a major update to its real-time 3D development platform. According to Epic, this version is designed to help developers build high-fidelity, large ...
This is a small desktop app that makes it easier to rebuild Unreal Engine plugins for different engine versions. I made it to simplify my own workflow when working across multiple UE versions.
Epic Games just released Unreal Engine 5.6 for game developers and made an intriguing announcement: It made changes that allow for 60fps with ray tracing in complex open worlds. That’s for ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果