Abstract: This paper explores the use of visual scripting languages in game engines, particularly in Unity, comparing different third-party frameworks. The typical applications of visual scripting in ...
TIOBE Index for December 2025: Top 10 Most Popular Programming Languages Your email has been sent December’s TIOBE Index lands with a quieter top tier but a livelier shuffle just beneath it. The main ...
Ready to dive into the world of 3D programming? In this video, we’ll introduce you to VPython and show you how to create glowing visual objects with ease. Perfect for beginners looking to explore 3D ...
Comprehensive repository offering official Unity Pro resources, detailed guides, and reference materials tailored for Windows PC users. Ideal for developers seeking authorized documentation and ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
VSS Unity, attached to its VMS Eve mothership aircraft, takes off from Spaceport America June 8 on the Galactic 07 suborbital spaceflight. Credit: SpaceNews/Jeff Foust Updated 6:15 p.m. Eastern with ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
80 Days, Heaven's Vault and the Sorcery! games were all created by Inkle using their own scripting language, called Ink. It's a powerful tool for creating game narrative using simple markup rather ...
This project was created for an internship with Collimation. I was tasked to optimize maps for WebGL, mobile, and VR platforms. Also, I created mechanics, UI features, and interactive objects using ...
Abstract: This paper tackles a scripting problem associated with script tasks in BPMN modeling. Usually a BPMN process modeling tool provides a plain text editor without any assisting features for ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...