A modern, high-performance game development template using Zig, WebAssembly, and WebGL. This template provides a solid foundation for building browser-based games with excellent performance ...
Note: If you wanna see examples of how to use the library check out https://github.com/RandomGamingDev/WebGL2Tex/tree/main/examples and if you want to learn about the ...
Here's a quick tutorial to Blender. Show how to use Gradien Texture to model the earth with slices. The instructions are simple, easy to understand, and can be applied in many cases. Hope it is useful ...